Scouting Report
Auto-generated signals worth knowing before you read the deep stats below.
- Francis Carmont enters on a 3-fight losing streak.
- Francis Carmont has 22pp better strike defense — meaningful gap.
- Francis Carmont has 42pp better takedown defense — controls where the fight happens.
Recent Form
Last 5 fights for each fighter — most recent on the right. Hover any result for the matchup.
Karlos Vemola
oldest →W
KOvs Seth Petruzelli · Nov 10L
vs Ronny Markes · Aug 11W
SUBvs Mike Massenzio · May 12L
SUBvs Caio Magalhaes · Jun 13 latest Francis CarmontL3 streak
oldest →W
vs Lorenz Larkin · Apr 13W
DECvs Costas Philippou · Sep 13L
vs Jacare Souza · Feb 14L
KOvs Thales Leites · Aug 14 latest Output & Defense Comparison
Rate-normalized career statistics. Bold side has the edge per metric.
Karlos VemolaMetricFrancis Carmont
Net striking (SLpM − SApM)-0.46Δ 1.04 — meaningful gap+0.58
Statistical Profile
Career averages · bigger area = stronger across dimensions
Karlos VemolaFrancis Carmont
Recent Elo Trajectory
Last 10 fights for each fighter, aligned right (most recent on the right).
Karlos Vemola(6 fights)Francis Carmont(9 fights)
Model Feature Differentials
Red − Blue for each engineered feature. Bar leans toward the stronger fighter.Hover a label to see what it measures.
ELO Rating— Skill rating gap. Larger = bigger experience/performance gap between fighters.
Red -1.3|Blue +1.3
Recent Form— Weighted win-rate over recent fights. Positive = Red on hotter streak.
Red -0.7|Blue +0.7
Striker Score— Striking output & defense composite. Positive = Red has striking edge.
Red -0.9|Blue +0.9
Grappler Score— Takedown & submission composite. Positive = Red has grappling edge.
Red -0.0|Blue +0.0
Layoff— Days since last fight (Red − Blue). Positive = Red has been away longer.
Red -21.0|Blue +21.0
Red Corner advantageBlue Corner advantage
Strike Breakdown
Where the strikes landed. Head accuracy is the single strongest predictor of fight outcomes.
Karlos VemolaTargetFrancis Carmont
Round-by-Round Scoring (Model)
Statistical round-winner heuristic based on strikes, takedowns, control time, and knockdowns. Not the official judges' scorecard.
Round 1Even round
Sig. strikes3
Takedowns1
Control0:43
2Sig. strikes
0Takedowns
3:35Control
Round 2Even round
Sig. strikes0
Takedowns0
Control1:24
2Sig. strikes
0Takedowns
0:03Control